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Hello neighbor alpha 2 house inside
Hello neighbor alpha 2 house inside








[[File:PreAlphaHouse.png|thumb|200px| It was released quietly in September 2016, not gaining much attention at first. You would've needed a hammer and a key in this version. This version of the game was never released and only used for the trailer. Doors locked without padlocks have not appeared in any versions after the prototype. One of the outside doors was shown to have a lock on it, which the player needed to click in order to unlock the door. The basement was probably unfinished and/or not a playable section, and was instead replaced with a cutscene where the protagonist removes the first board with the hammer, only for the Neighbor to grab them from behind and bury them alive. It appeared that there was no puzzle in this version because the key was on a table and the hammer was in a room full of boxes.

hello neighbor alpha 2 house inside

The basement in this version was locked with boards, and a padlock. It was seen in the Hello Neighbor Announcement Trailer, and some images on the official page showed it to have three floors but there was no way to access any other floors, as it was unfinished. Many in-game events are persistent and scheduled in random order, that gives a feeling of a living world.In this build not much was known of what the house exactly looked like.Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills.The world changes depending on your actions.Narrative is emergent, depending on how players decide to play the game. The AI protects its house when the player is trying to break in, and stalks the player when out in the open world. Explore the Raven Brooks, there are no limitations and players can go anywhere from the beginning of the game.If the player uses a fire extinguisher to get up top, so will the AI.

hello neighbor alpha 2 house inside

AI will use the same objects as the player, using them for the same purposes.AI has a daily routine that gets disrupted by the player: sleeping, eating, cooking, and possibly going into the woods to dig up bags of non-bodies.

hello neighbor alpha 2 house inside

  • AI watches player navigation patterns and if these seem to be effective, will replicate them.
  • AI explores the environment and constantly seeks ways to ambush the player.
  • Play against an advanced, self-learning AI that tracks and adapts to your every move. Peterson (The Neighbor) who has disappeared after the events of the first game. Hello Neighbor 2 is a Stealth Horror Game where you’re being stalked by a mysterious creature as you try to track down Mr.










    Hello neighbor alpha 2 house inside